<triggers>
<trigger
enabled="y"
group="Fried"
match="* opens his mouth and fires a powerful blast at * that causes * to fall in pain!"
send_to="12"
sequence="100"
>
<send>if lastTriggerTime == nil or os.time () - lastTriggerTime >= 5 then
Send ("--")
Send ("assist caldar")
--insert delay here--
Send ("shoge")
Send ("rune")
Send ("shoge")
Send ("shoge")
lastTriggerTime = os.time ()
end</send>
</trigger>
</triggers>
I'm trying to delay the above trigger to delay the four Sends after "assist caldar".
If possible, I would like to delay it until the mud sees the output "* flies down and lands on the ground." otherwise a 2 second delay would be enough.